[Plugin] ExpBank

Stuff I could do better as an admin. Be specific, include links to instructions if possible.
Gubble1234
Posts: 133
Joined: Sun Aug 28, 2011 3:33 pm
Location: Newcastle Upon Tyne, United Kingdom, Earth

Re: [Plugin] ExpBank

Post by Gubble1234 »

I whole heartedly support this! I recently lost 41 levels due to a world hole, so anything that prevents the loss of exp when you save it up will be brilliant!
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rbos
Posts: 781
Joined: Mon Aug 16, 2010 2:37 pm

Re: [Plugin] ExpBank

Post by rbos »

XP potions are in in the new release, no?
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Chris72
Posts: 43
Joined: Thu Aug 18, 2011 4:50 am
Location: Somewhere in Europe.

Re: [Plugin] ExpBank

Post by Chris72 »

You mean the 'Bottle o' enchanting'? http://www.minecraftwiki.net/wiki/Bottl ... Enchanting.
That is only available in creative mode, and it is meant to be a reward for players on a server. Because of the ability to have a Infinite experience bar in creative, you won't need the bottles.

It would be cool to make a maze with these potions. Each round you win, you get one more experience level.
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Doozy
Posts: 456
Joined: Wed Jun 22, 2011 11:51 am
Location: The True North

Re: [Plugin] ExpBank

Post by Doozy »

That is very disappointing. I suppose it would be a nice tiny reward to give out a spawned bottle with 1-3 xp, but not something we really have a need for atm. I guess we need to look elsewhere for an xp storage solution >.<

The only way I can see this being very useful would be having mobs drop them instead of floaty xp bubbles.
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rbos
Posts: 781
Joined: Mon Aug 16, 2010 2:37 pm

Re: [Plugin] ExpBank

Post by rbos »

I implemented this a couple days ago. Monsters now drop an XP bottle, that you can sell or use as you please.

They'll probably be pretty expensive at first.
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