map generation

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ummwat
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Joined: Mon Aug 16, 2010 3:02 pm
Location: Under the world

Re: map generation

Post by ummwat »

Max zoom on the map looks AMAZING.
Lol, somebody wrote "SHIT" in gigantic (GIGANTIC) letters.
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ummwat - obstacle course master, owner of MineCity, internet thousand-are, novylen moderator
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rbos
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Joined: Mon Aug 16, 2010 2:37 pm

Re: map generation

Post by rbos »

Where, approximately? Long as I have nbtforge open..
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rbos
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Re: map generation

Post by rbos »

Found it. Only four blocks high, not terribly huge. :D

Unless there's another one I missed - it's the one southeast of the Hole.
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ummwat
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Location: Under the world

Re: map generation

Post by ummwat »

rbos wrote:Found it. Only four blocks high, not terribly huge. :D

Unless there's another one I missed - it's the one southeast of the Hole.
Wrong one, it's far to the upper-right section somewhere. I can't really remember where exactly, it was in the middle of nowhere near a few houses.
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ummwat - obstacle course master, owner of MineCity, internet thousand-are, novylen moderator
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rbos
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Re: map generation

Post by rbos »

The map now has markers for each member warp, automatically generated. It ignores admin or mod warps.
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rbos
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Re: map generation

Post by rbos »

Well, I ran the numbers.

the map's used 3GB so far today, even with the downtime. Also my webalizer was broken. :)

Fricking yikes.

Taking it down until I can find a better way to do it.
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rbos
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Re: map generation

Post by rbos »

I'm converting the map to JPEG. :D

I think I'll probably just not update it until brownan gets a version out that supports lossy images. The difference is VERY dramatic, images load far more quickly and the files are often 1/10th the size.

It's a little blurry though. :/ I'll probably set it a little higher later.
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rbos
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Re: map generation

Post by rbos »

compare, at 15 kilobytes,

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with this, at 220 kilobytes.

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rbos
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Re: map generation

Post by rbos »

Okay, the new map is up. It's lower resolution but it's SO much faster now. :)
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eclecticonic
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Joined: Thu Sep 30, 2010 6:54 am

Re: map generation

Post by eclecticonic »

This is a bit of a nub question, but how do you set member warps? haha
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