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Re: Suggestions for the "void"

Posted: Fri Sep 24, 2010 2:18 pm
by rbos
huzzah, rail replacement: success.

Next up, replacing fire, spawners, and tnt, and I'm going to expand the area.

Re: Suggestions for the "void"

Posted: Fri Sep 24, 2010 2:21 pm
by Zaneo
Don't do spawners, the server is too large, to remove all the dungeon spawners. I mean that in the sense of nobody will ever enjoy a dungeon if you do that, it would be better to do that by hand as needed or only on specific chunks.

Re: Suggestions for the "void"

Posted: Fri Sep 24, 2010 2:23 pm
by rbos
Tell you what, I'll remove spawners from -2000 to +2000. Most of that is infdev-style without dungeons anyway, so any spawners are illegitimate, and people can explore farther out to get newly-generated dungeons.

Re: Suggestions for the "void"

Posted: Fri Sep 24, 2010 2:29 pm
by rbos
I could do it in a smaller area, probably, maybe 1 kilometer out from firstspawn. But that wouldn't cover, eg, flattown.

Re: Suggestions for the "void"

Posted: Fri Sep 24, 2010 2:31 pm
by rbos
Yeah I'll do that. 2k is too far out, it gets a lot of spawner territory. I'll take it on a case by case basis.

Fire, on the other hand, I'm taking out with a huge brush. Anyone who wants fireplaces etc can get them re-created.

Re: Suggestions for the "void"

Posted: Fri Sep 24, 2010 3:02 pm
by rbos
nice - nearly 800 fire blocks removed, and 83 spawners removed in the -1000..1000 range.

Re: Suggestions for the "void"

Posted: Fri Sep 24, 2010 3:11 pm
by Bennydangles.
I like how suggestions for the void turned into a completely different topic lol :mobnotch:

Re: Suggestions for the "void"

Posted: Fri Sep 24, 2010 3:29 pm
by rbos
For the void area, I'm going to stick in a 1000x1000 floating island area lifted from the "skyland" map. Working on that now.

Re: Suggestions for the "void"

Posted: Fri Sep 24, 2010 11:24 pm
by rbos
welp there's a new server map generated, and the void area turned out better than I had hoped.

You guys must check it out.

minecraft.net still doesn't let us connect. :(