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Re: woohoo

Posted: Fri Sep 10, 2010 8:20 pm
by rbos
Okay, the next step is to sync the map locally (half an hour), generate a list of chunks, isolate the bad chunk or chunk area, and roll it back. If I can narrow it down to a 100x100ish area, that'd be best. :)

Re: woohoo

Posted: Fri Sep 10, 2010 8:56 pm
by GtwoK
Can I not login because the check is still going on? Or other problems?

Re: woohoo

Posted: Fri Sep 10, 2010 9:50 pm
by rbos
Okay, I deleted out a 50x100 strip near cliffvillage. (from 204,-711 to 250,-800). That's about 200 blocks away from the east road, to 250 blocks away, running parallel.

HOpefully that doesn't screw anyone.

If it does, I'll restore it from an older backup instead of deleting it (I tried two days of backups, neither worked)

Server's up.

Re: woohoo

Posted: Sat Sep 11, 2010 6:46 am
by Dr_Obvious
Thanks Rbos for fixing it :)

Re: woohoo

Posted: Mon Sep 13, 2010 6:34 pm
by Tiel424
rbos, my son, this is a thing we call absolutely incredulous idiosyncratically fail
:D
Good to know the server is back up now, haven't logged in in a while. Hint:
Family issues.

Re: woohoo

Posted: Mon Sep 13, 2010 6:37 pm
by Dr_Obvious
well....since youve not been on in a wile...you should know theres been some more bad chunk issues :P...their getting fix by the rbos...like always :D

Re: woohoo

Posted: Mon Sep 13, 2010 6:39 pm
by rbos
I wonder if other servers have much of this.

Re: woohoo

Posted: Mon Sep 13, 2010 6:41 pm
by Dr_Obvious
I think some do...but im not sure...havnt been on many different minecraft servers...