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Admin Store

Posted: Mon Feb 18, 2013 12:56 am
by Jamieker
Reasons an admin shop would help more than hurt the server.


Pros: -Deflate currency to a more substantial rate
-Lower over-inflated goods prices to a desired price
-Encourage lower shop prices all across the board
-entice people with more money to buy things to reduce money in the market
-Cause large jump in spending
-Give the newer player a chance to get money and start in the shop market
-Provide a place for advertisement with even larger amounts of traffic than nssc, give the smaller shop an even better chance

Cons: -Flood market with goods
-Increase mob farming
-Give large scale stores a harder time to make quick money

I personally do believe this would help deflate and reduce currency out there, it would also stop the wondering for hours asking everyone if they have seen a good deal on "this" or "that".

If you see this tread and agree then, please post here and even add onto the ideas. Thank you for considering,
Jamieker

Re: Admin Store

Posted: Mon Feb 18, 2013 1:02 am
by ValorCat
Yeah, it would probably work.
Mainly because it would limit the price of certain items, like diamonds.

Re: Admin Store

Posted: Mon Feb 18, 2013 9:56 am
by Smeargle123
Hmm.... Seems like a good idea, but the increased mob farms sounds like a lagfest. I'd push for it.

Re: Admin Store

Posted: Mon Feb 18, 2013 10:14 am
by rbos
We could eliminate player shops altogether and go with barter. :P

Re: Admin Store

Posted: Mon Feb 18, 2013 10:17 am
by Jamieker
What would the pence be worth then?

Re: Admin Store

Posted: Mon Feb 18, 2013 12:04 pm
by dragslayar
I was thinking of talking to rob about making an admin shop run casino (or some other form of mechanic that doesn't pay out to anyone in particular) that could help draw money into.

Re: Admin Store

Posted: Tue Feb 19, 2013 11:03 am
by Doozy
Jamieker wrote:What would the pence be worth then?
Look up the definition of barter.

(it means no pence, pence gone, have to trade items in person, never be rich again)

Re: Admin Store

Posted: Tue Feb 19, 2013 9:00 pm
by Devov
I played some Path of Exile earlier this month, that game is entirely barter system. Works for that game.

Re: Admin Store

Posted: Sat Feb 23, 2013 3:02 pm
by rbos
I've been servers that use barter instead of money; I find it incredibly frustrating to trade.

Re: Admin Store

Posted: Sat Feb 23, 2013 3:03 pm
by rbos
Usually, diamonds become a 'de facto' currency. But both players have to be online, and you have to physically transfer stuff around, and it's easy to lose it if you die.. it adds huge overhead to an economic transaction, so people only do the bare minimum. New players basically can't participate because old players never sell things.