some map edits

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rbos
Posts: 781
Joined: Mon Aug 16, 2010 2:37 pm

some map edits

Post by rbos »

Okay, I think I fixed the fishtank - I recalculated lighting in NTBforge, booted the map up in single-player, ran to the area, and boated around a little to make it do all the physics stuff. Hopefully that takes care of it in SMP.

I've also moved the spawn area significantly north (about 2100 meters) to the big crater/tower thing I've been working on earlier. The roads are pretty primitive at present, but it'll give people something to do. Warp points are still present though.
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timecock
Posts: 13
Joined: Tue Aug 31, 2010 7:45 pm

Re: some map edits

Post by timecock »

If I asked very nicely would you map edit something for me
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rbos
Posts: 781
Joined: Mon Aug 16, 2010 2:37 pm

Re: some map edits

Post by rbos »

maybe, if it catches my interest. But I don't get a whole lot of map downtime to do edits.
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timecock
Posts: 13
Joined: Tue Aug 31, 2010 7:45 pm

Re: some map edits

Post by timecock »

Next time Im online Ill show its the island thats off of flat land.
I want to build a giant modern city there. Really if not Ill just do a control burning

also servers down ;/
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