mcmapper

Stuff I could do better as an admin. Be specific, include links to instructions if possible.
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rbos
Posts: 781
Joined: Mon Aug 16, 2010 2:37 pm

mcmapper

Post by rbos »

Since MCMapper can now work without a GUI and in an automated fashion, I'd like some way of creating them automatically in-game, especially when mobs come in.

http://www.minecraftforum.net/viewtopic ... 25&t=26068

For instance, I could ask people to define cuboids in-game, and give them a special name (mcmapper-$rank-$levels?-warpname), and then scan the protectedCuboids file to get the dungeon information, at which point it creates a dungeon of the specified size and level, with randomized values for things like spawners, where number of levels is height-of-cuboid divided by 7 or so..

Or I could have them spawn randomly throughout the game, but then there's the risk of them overwriting something valuable. Perhaps I could have them randomly spawn but only outside protected zones.

Anyway, it's an idea to toy around with.

There's a couple of examples of mcmapper dungeons in Skyland and Hell, look for the big blocky cubes.
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