2010-09-05 20:45:16 [SEVERE] Unexpected exception
java.lang.ArrayIndexOutOfBoundsException: -1
at dw.a(SourceFile:1126)
at fl.n(SourceFile:110)
at dh.k(SourceFile:172)
at dh.b_(SourceFile:158)
at fl.b_(SourceFile:48)
at dw.e(SourceFile:1025)
at dw.b(SourceFile:984)
at net.minecraft.server.MinecraftServer.h(SourceFile:255)
at net.minecraft.server.MinecraftServer.run(SourceFile:197)
at bm.run(SourceFile:472)
Looks like we need to figure something out. I'll try to avoid a rollback.
I'm downloading the map, and plan to a) save-reload the chunks near the spawn, b) recalculate the game lighting, c) load it into single-player mode and run around a bit. I'll see what happens.
If I can find the offending chunk I'll remove it. I think this is the same thing that happened last time, and I have some better tools.
Unfortunately I can't just roll back - backups have been broken for a few days. Rolling back the spawn area would suck a little. Not a lot, though. Assuming it is the spawn area, and someone's /warp isn't doing it.
Statistically a map should look like a log function, flattening out over time, as people are only willing to travel a certain distance away from the origin. I'm not too worried. The size will only jump when I move the spawn, as it did this last week.
At any rate, the map seems okay, I loaded it up in SMP without issues.
I'm doing some map edits now, I should have it up in a half hour or so.